#pragma once
#include "cocos2d.h"
#include <math.h>
#include <vector>
USING_NS_CC;

class Debug
{
public:
	Debug(void);
	
	virtual ~Debug(void);

	static void show(CCNode * pNode);

	static int getRand(int start, int end );

	static std::vector<int>list;
};

